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RED Digital Cinema and NVIDIA Make 8K Movie Editing a Reality 2018.12.15

Santa Clara and Los Angeles, CA, USA - December 13, 2018 - Working with 8K video will be easier and more accessible than ever thanks to collaboration between RED Digital Cinema and NVIDIA revealed last night during an industry event at the historic Linwood Dunn Theater in Hollywood. In front of leaders from Adobe, Colorfront, HP and others, RED and NVIDIA announced an NVIDIA CUDA-accelerated REDCODE RAW decode SDK that gives software developers and studios a powerful new way to work with 8K video.

Opening the Door to 8K Editing
Photo courtesy of NVIDIA
 

Santa Clara and Los Angeles, CA, USA - December 13, 2018

By Andrew Page


• Content creators can edit 8K video in real time with new NVIDIA RTX-powered REDCODE RAW SDK

Working with 8K video will be easier and more accessible than ever thanks to collaboration between RED Digital Cinema and NVIDIA revealed last night during an industry event at the historic Linwood Dunn Theater in Hollywood.

https://www.oscars.org/about/facilities/linwood-dunn-theater  


Opening the Door to 8K Editing
Photo courtesy of NVIDIA
 
In front of leaders from Adobe, Colorfront, HP and others, RED and NVIDIA announced an NVIDIA CUDA-accelerated REDCODE RAW decode SDK that gives software developers and studios a powerful new way to work with 8K video.

https://developer.nvidia.com/cuda-zone  


Opening the Door to 8K Editing
Photo courtesy of NVIDIA
 
“Our mission is to bring cinema-grade images and performance to content creators everywhere,”
said Jarred Land, president of RED Digital Cinema.
“RED, NVIDIA and our industry partners are leveling the playing field, making the technology for high-resolution processing and image quality accessible to everyone.”


https://www.red.com/  

Jarred Land, president of RED Digital Cinema, at the historic Linwood Dunn Theater in Hollywood.
Photo courtesy of NVIDIA
 
While consumers are snapping up millions of 4K TVs each month and Netflix, Hulu, Amazon and others are streaming a growing tsunami of content in the format, 8K is becoming the new frontier in video with 100,000 8K TVs hitting the market this year.

https://www.tvtechnology.com/news/nearly-6-million-8k-tvs-to-ship-in-2022-says-new-report  


Jarred Land, president of RED Digital Cinema.
Photo courtesy of NVIDIA
 
But 8K’s real importance to video editors today is making 4K post-production more flexible.

“Overshooting” resolution lets creators do more with their footage such as stabilize, pan, crop and zoom in on the best parts of a shot.

Compositors can benefit from more precise masks for keying and image tracking.

Just downsampling from 8K to 4K reduces artifacts, such as noise, and produces higher quality visuals.

The fact 8K is exactly four times the size of 4K makes the operation much simpler.

Yet, as 8K production has increased, the need for massive CPU processing power or single-purpose hardware like the RED ROCKET-X puts it beyond reach for most content creators.

That’s changing.

Photo courtesy of NVIDIA
 

Opening the Door to 8K Editing

Earlier this year, NVIDIA and RED announced an initiative to accelerate 8K video processing by offloading the compute-intensive decoding and debayering of REDCODE RAW footage onto a single NVIDIA GPU.

https://blogs.nvidia.com/blog/2018/08/14/red-digital-cinema-nvidia-8k/  


Photo courtesy of NVIDIA
 
At last night’s event, these real-time, 24+ frames per second capabilities were demonstrated running on an NVIDIA Quadro RTX 6000 GPU to play back, edit and color-grade RAW 8K footage on a system with a single-CPU HP Z4 Workstation — eliminating the need for either a $6,750 RED ROCKET-X or a $20,000 dual-processor workstation.


https://www.nvidia.com/en-us/design-visualization/quadro/rtx-6000/  


Photo courtesy of NVIDIA
 
This 8K performance is also available with NVIDIA TITAN RTX or GeForce RTX 2080 Ti GPUs, so editors can choose the right tools for their budget or shooting location.

https://www.nvidia.com/en-us/titan/titan-rtx/  

https://www.nvidia.com/en-us/geforce/graphics-cards/rtx-2080-ti/  


Photo courtesy of NVIDIA
 
NVIDIA GPUs are the only solutions capable of playing RED MONSTRO’s 8192×4320 frames at 24 FPS with no pre-caching or proxy generation
.

The GPU is processing every frame as it needs it, so jumping around the timeline is quick and responsive, and scrubbing is smooth.
And the acceleration isn’t limited to 8K — the new SDK runs across a variety of legacy GeForce, TITAN and Quadro desktop and notebook GPUs, benefiting 4K, 5K and 6K workflows as well.

Colorfront, a pioneer in 8K workflows, was also on-hand to demonstrate faster-than-realtime RAW processing and 8K playback in HDR.

http://www.colorfront.com/  


Photo courtesy of NVIDIA
 
“Colorfront has been shipping 8K-capable systems for several years now and we are delighted to join with RED and NVIDIA and other industry leaders to celebrate a faster, more streamlined future for 8K,”
said Colorfront managing director Aron Jaszberenyi.
“With the new RED SDK allowing wavelet decompression on NVIDIA GPUs, Colorfront can do all the RAW processing in GPU and output 8K video (up to 60p) using AJA Kona5 video cards. With this latest advance – faster-than-realtime Debayer and decompression of 8K RAW footage, with simultaneous display of the 8K image on an 8K HDR monitor – Colorfront and our partners have achieved a significant milestone.”

Filmmakers and content creators are excited about the advances taking place.

Photo courtesy of NVIDIA
 
“A few years ago, things like real-time playback or real-time encoding when exporting footage was not even possible,”
said Director and Cinematographer Phil Holland.
“As GPUs advanced further, this has empowered content creators to receive these performance gains in much more modest systems. Working in native raw formats, real-time effects, significantly faster exports, as well as much faster in application playback have all been huge time savers as digital cinema cameras advanced from 4K to 5K, to 6K, to 8K and likely beyond.”

http://www.phfx.com/about/  


Photo courtesy of NVIDIA
 

Availability

Released RED R3D SDK and REDCINE-X PRO software are planned to be available at the end Q1 2019.

Beta versions of the SDK have been made available to major third parties to support integration.

Stay tuned for more details on REDCINE-X PRO beta.


Photo courtesy of NVIDIA
 
Watch the presentation at the Linwood Dunn Theater:


Video
RED Digital Cinema and NVIDIA Make 8K Movie Editing a Reality

https://www.youtube.com/watch?time_continue=4&v=bi79vUO0GMk  


Andrew Page 

Andrew Page
Photo courtesy of NVIDIA
 
Andrew Page manages advanced technologies in the Professional Visualization team at NVIDIA
.
He is responsible for technologies in a wide range of fields including 8K Video, 3D printing, voxel processing and DCC workflows.
His career has spanned marketing and engineering jobs across professional photo imaging, color management and 3D graphics.
He holds a degree in computer science from the University of California at Davis.


Source: NVIDIA Newsroom

https://nvidianews.nvidia.com/  


Phil Holland

Phil Holland
Photo courtesy of Phil Holland / phfx.com
 
Phil Holland is a Director and Cinematographer based out of Los Angeles, California.

With a passion for high quality compelling motion picture content and a keen interest in state of the technology Phil has shot exclusively in the 4K and 4K+ arena for several years.

In 2016 he went "all 8K" and has been a pioneer on that new visual frontier.

He primarily works in the world of Feature Films, Commercials, UHD Broadcast, and VFX heavy productions and recently has been shooting the highest quality aerial cinematography around the globe for several clients.

Prior to becoming a full time Cinematographer Phil worked at Rhythm and Hues Studios from 1999-2010 as their Digital Imaging Specialist; a job he created that focused on Photography, Cinematography, Digital Color, Film Scanning, Laser Recording, and other more creative aspects of production for various films and studios.

Phil also contributes to the Motion Picture Industry in furthering the advancement of technology and contributing to the education of aspiring industry professionals.

He served as instructor at The Gnomon School of Visual Effects for 5 years in between production work.

He also occasionally instructs at REDucation and slightly more intermediate RED Camera Workshops.

In 2015 Phil wrote and released the RED DSMC Field Operations Guide, a practical guide to working with RED cameras.

Over the years Phil has instructed Quick Sketching and Character Design at various Gnomon, ConceptArt.Org, and Massive Black workshops as well.

http://www.phfx.com/about/  



ASTROMAN Magazine - 2018.10.16

NVIDIA, Adobe to Bring Interactive, Photo-Real Ray Tracing to Millions of Graphic Designers


https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2608  


ASTROMAN Magazine - 2018.10.13

Volvo Cars and NVIDIA deepen ties

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2606  


ASTROMAN Magazine - 2018.10.12

IBM and NVIDIA Collaborate to Expand Open Source Machine Learning Tools for Data Scientists

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2605  


ASTROMAN Magazine - 2018.09.16

Supermicro New NVIDIA HGX-2 based SuperServer is World's Most Powerful Cloud Server Platform for AI and HPC

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2587  


ASTROMAN Magazine - 2018.08.23

NVIDIA. GeForce RTX: A Beast for Today's Games - and Tomorrow's

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2570  


ASTROMAN Magazine - 2018.08.05

NVIDIA. Why GeForce Is the Graphics Platform of The International 2018

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2560  


ASTROMAN Magazine - 2018.06.12

NVIDIA. Reaching the Summit: Accelerated Computing Powering World's Fastest Supercomputer

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2531  


ASTROMAN Magazine - 2018.06.06

NVIDIA Isaac Launches New Era of Autonomous Machines

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2525  


ASTROMAN Magazine - 2017.05.22

NVIDIA Launches Revolutionary Volta GPU Platform, Fueling Next Era of AI and High Performance Computing

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2253  


ASTROMAN Magazine - 2017.02.10

NVIDIA Powers New Class of Supercomputing Workstations with Breakthrough Capabilities for Design and Engineering

https://www.astroman.com.pl/index.php?mod=magazine&a=read&id=2193  



Editor-in-Chief of ASTROMAN magazine: Roman Wojtala, Ph.D.


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